Incomplete Books in my garden
A simple game of collecting emotions. A gentle approach to the toughest emotions we can experience.
An endless world, filled with creatures to capture, records to listen to, and an unceasing cycle to experience all over again.
A game made with countless things picked up from the streets, my garden, and around. Lastly, a laid-back experience and a personal account of how I stumbled upon game development.
art, voice and all - https://ingridly.itch.io/
dev - https://velvetlobster.itch.io/
music - https://janbarboza.itch.io/
Published | 21 days ago |
Status | Prototype |
Platforms | HTML5 |
Authors | Ingrid, Velvetlobster |
Genre | Platformer |
Made with | Construct |
Tags | Casual, wholesome |
Comments
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I didn’t expect this game to be such a fulfilling experience. It nourishes my emotions, curiosity, and feelings about the story behind you, the developers.
Typically, I enjoy games that test my skills and challenge me to solve problems. That’s why I’m surprised by how much I love this one. It offers a completely different experience—calm, without tension, and immersive enough for me to explore every detail of this little world.
The game’s aesthetic makes it feel cozy, relaxing, and somehow close to nature. I love learning about how you collected flowers, stones, and plants in real life and added them to the game. It feels like, as I explore this world, I’m retracing your steps, experiencing the same sense of discovery. This naturally lets me empathize with you and your feelings of exploration.
I admire the values expressed in this game. My favorite line of yours is about collecting an “ugly” stone, but how it still feels new enough to deserve a closer look. I feel the same—I love trying new things, “good” or “bad,” because each experience has its own meaning. I haven’t traveled in a while, either, and this game makes me want to go outside, explore nature, and reconnect with the beauty of little things.
Thank you for sharing such a beautiful experience through a game. I love it when people express themselves as you do, and I believe games are a powerful way to evoke empathy in players. At the very least, my emotions have been deeply touched by your expression in this game.
Thank you so much for your kind words. Thank you so much for taking the time and experiencing our game. There was so much we wanted to add, but in the end, we truly just ran out of time. In the end, I wished I had managed to find time for us to add comments about the journey. Something that specifically captured the emotion creatures you've accumulated throughout your life's loop. This is my first time getting involved in a project like this, so I'm eager to see where it can go. Who knows, maybe we'll even manage to publish it on Steam some day. =) thank you for the review, we will keep updating this after the jam is over.